Attach-a-Matic Machine

For the Perk-a-Cola version, see Attach-a-Matic.

The Attach-a-Matic Machine is a utility in the non-canonical Nazi Zombies storyline Apocalypse VI: Realms of the Multiverse.

Overview
The Attach-a-Matic Machine was made by Dr. Ludwig Maxis. After accomplishing time travel and multi-dimensional travel, Maxis was able to use attachments from several different time periods and universes, including World War II, the Cold War, modern era, and a few more parallel universes. He successfully created over ten machines, each one housing the same amount of attachments.

In-game, the Attach-a-Matic Machine is dark grey and has a red glowing Group 935 symbol on the front of it. When approached by a player, the machine unfolds, its top lifting up and its side opening out. To access the machine, the 'use' button must be pushed. When accessed, the player's screen will zoom into the machine. While on the machine's main screen, the player will notice four categories. The categories are: "World War II", "Cold War", "Modern", and "Multiverse". Each category contains a certain amount of attachments that can be added to a weapon from that time period. Each attachment has its own price. When purchased, the player will grab the selected attachment from the machine and add it to their current weapon. The attachment can be removed when the player pleases, and it can even be sold back for half the original price. When the weapon is Pack-a-Punched or Modernized, the current attachment will be removed, and a Pack-a-Punched or Moddernized weapon cannot be used with the machine. Only one attachment can be on one gun at a time. The attachments are as follows:

World War II

 * Bayonet - 750 points
 * Foregrip - 500 points
 * Aperture Sight - 1000 points
 * Speed Reloader - 250 points
 * Drum Magazine - 2000 points
 * Telescopic Sight - 1000 points

Cold War

 * Foregrip - 500 points
 * Dual Wield - 750 points
 * Reflex Sight - 1000 points
 * Infrared Scope - 950 points
 * ACOG Scope - 1000 points
 * Red Dot Sight - 1000 points
 * Dual Magazines - 1950 points
 * Full-Auto Upgrade - 1750 points
 * Grenade Launcher - 5000 points
 * Masterkey Shotgun - 5000 points
 * Upgraded Iron Sights - 950 points
 * Extended Magazines - 2000 points
 * Variable Zoom Scope - 1250 points

Modern

 * Foregrip - 500 points
 * Dual Wield - 750 points
 * ACOG Scope - 1000 points
 * Red Dot Sight - 1000 points
 * Thermal Scope - 950 points
 * Speed Reloader - 250 points
 * Dual Magazines - 1950 points
 * Full-Auto Upgrade - 950 points
 * Grenade Launcher - 5000 points
 * Masterkey Shotgun - 5000 points
 * Extended Magazines - 2000 points

Multiverse

 * Foregrip - 500 points
 * Chainblade - 950 points
 * Laser Upgrade - 5000 points
 * Homing Bullets - 5000 points
 * Quad Magazines - 4950 points
 * Incendiary Rounds - 5000 points
 * Tactical Reflex Sight - 3000 points
 * Extended Magazines - 4000 points
 * Tactical Zoom Scope - 3000 points
 * Advanced Combat Scope - 3000 points
 * Capacity-Increasing Cylinder - 1250 points
 * Range Auto-Adjusting Red Dot Sight - 3000 points