Weapon Modifications (Tainted)

Weapon Modifications are purchaseable items in Watto's Shop in Tainted maps by EternalBlaze.

Overview
As the name suggests, these are modifications for any weapons that the players currently have. These modifications will help the players in at least one way or another when applied to one or more of their weapons.

Default Mods

 * Optics (750 credits)
 * 2x, 4x, 6x, or 8x Scope
 * Variable Zoom Scope (all four zooms in one)
 * Dot Sight
 * Sniper Scope (1 zoom only)
 * Upgraded Iron Sights
 * Flip Sights
 * Holo Scope
 * Hi-Power Scope
 * Underbarrel Attachments (1000 credits)
 * Grenade Launcher (Fires grenades, what else?)
 * Gas Launcher (Fires gas grenades, which confuse the zombies)
 * Tactical Light (Used for dark areas, makes zombies less accurate)
 * PEP (Pulsed Energy Projectile) Laser (Used to stun, but doesn't kill)
 * Slugthrower (equivalent of a Masterkey)
 * Flamethrower (Shoots flame at zombies, simple enough.)
 * Magazine and Ammunition Mods (1000 credits)
 * Extended Magazines (Larger magazine)
 * Dual Magazines (Two magazines taped together)
 * SBD Magazines (Smaller magazine, but deadlier bullets)
 * Armor Piercing Bullets (Penetrates zombies easier)
 * Incendiary Bullets (Sets zombies on fire for a short while)
 * Full Metal Jacket (Bullets can also go through walls and have more power than Armor Piercing)
 * Speed Bullets (Bullets fly faster, go faster in water)
 * Other Mods (1000 credits)
 * Grip (Reduces recoil)
 * Silencer (makes zombies less prone to go for players with this)
 * Rapid Fire (makes the weapon fire faster, as the name suggests)

DLC Mods

 * None yet