Prelude in Violet/Power-Ups

Power-Ups are pick-ups found in the Prelude in Violet, many returning from the canon Aether story. Appearing as an icon in a glowing green or red aura, Power-Ups grant either time based or instant benefits to players that can assist in their chances of surviving briefly. Some, however, can make survival more challenging while their active, forcing players to pay attention to which Power-Ups they pick up. They randomly drop from enemies, regardless if they are regular-type or boss-type, so long as they are killed within the accessible areas of a map. Enemies have a chance to drop any Power-Up randomly, but some enemies can only drop specific Power-Ups such as Hellhounds.

Power-Ups
Regular Power-Ups are designed to give players temporary effects that are beneficial to their survival. While all assist players, some are more valued than others based on their effects. In that regard, Power-Ups that are more desired, such as /Max Ammo/, are less likely to drop than a less desired one, like /Carpenter/.

Anti Power-Ups
Anti Power-Ups are a new variant of Power-Ups first introduced in Schule für die Untoten. As their name suggests, they give players temporary effects that hinder their chances of survival. The range of these effects vary from halving players' points to instantly downing a player on pick-up. These Power-Ups are marked by a distinctive red aura and have much lower drop chances than their regular counterparts, forcing players to not be over zealous and hasty while playing.