Lockdown

"The zombies will never stop. As the city of San Kan gets hit by the infection, survivors must find any shelter they can get to. You haven't found shelter however, what you have found is a trap."

- Level Description This article is not yet complete. Lockdown is Magma-Man's second zombie map.

Enemies

 * Zombie
 * Hellhounds
 * Security Gaurd

Perk-a-Cola
Perk-a-Cola is not featured on this map.

Features

 * This map features a different way for zombies to get in. Instead of having barriers that can be built up the zombies get in through one-way shields that does not allow bullets or people to leave the building. You shoot at zombies through openings in the wall to the sides of the shields. There are also several spots on the roof for a zombie to rarely come in through.

Easter Eggs

 * In the second room, if you look through one of the one-way shields after the match has been going on for 10 minutes, you will see "IT'S JUST A LIE" written on the walls, just like in the original Halo: Reach forge map, except it is a 10 minute wait instead of the 3 minute wait in UNSC Zombies II.

Trivia

 * This is based off of Magma-Man/SubVisser 24's Halo: Reach forge map, UNSC Zombies II, otherwise known as UNSC Zombies II: Lockdown.