Grief Unleashed

"In this evolved intense variant of Grief, fight the undead with AND against another team. Kill. Collect. Offer. But in the end, only one team will be victorious."

- Mode description

Grief Unleashed is a new fresh take on the Grief mode that was first introduced in Call of Duty: Black Ops II Zombies. The mode features two teams made up of four players in two separate arenas.

Overview
In Grief Unleashed, both teams are separated and are in their own arena. In order to win the round, players will need to collect Souls from Zombies they kill and offer them to Samantha at an Altar in the center of the team's arena, which will then send enemies to the other team's arena in an attempt to kill them.

There are two ways of winning the round. The first is straight-forward, send the other team enough or an overwhelming horde of Zombies to Down them which will count them as out. The second is collecting Souls and summoned a Boss in order to kill it, which will give the team that kills their Boss first the win. The first team to win both rounds win the game.

Announcer
Both Samantha & Richtofen are featured as the Demonic Announcers. In Arena 1, players will encounter blue-eyed Zombies with Samantha as their announcer. In Arena 2, players will encounter yellow-eyed Zombies with Richtofen as their announcer.

Both Samantha and Richtofen will actively encourage players to kill the Zombies in their arenas as they are minions of the "other one", referring to the other team's announcer.

Souls
In order to summon the Boss or send the other team waves of Zombies, players will need to collect Souls. When a player kills a Zombie, that Zombie will drop a Soul which can be collected and offered to the announcer at the Altar.

There are certain amount of Souls that can be offered to send the other team more enemies to deal with.
 * 20 Souls - Two wave of 30 Zombies
 * 40 Souls - Wave of 25 Hellhounds
 * 60 Souls - Panzersoldat
 * 80 Souls - Werewolf

Bosses
Once a team has offered a total of 200 Souls, Zombies will no longer drop Souls upon death and no longer spawn as well.

In their absence, a Boss sent by the other team's announcer spawn near the Altar and players will need to work together in order to defeat it. This Boss is labeled as a "Nightmare" and will have two health bars: Strength and Demonic Blessing. Strength is simply just health and will be the red bar while Demonic Blessing is an extra layer of protection and is the orange bar.

Demonic Blessing can be damaged with normal attacks until it is completely depleted, after of which the Strength bar will be exposed, however cannot be damaged with normal attacks. Once taking out the Boss' Demonic Blessing, a Guardian will spawn near the Boss and will target the player closest to them. Players will need to kill this Guardian, as they are sent by their announcer to help them. Once this Guardian is killed, they will create a Rift that grants players a buff called "Blessing of the Voice" which will allow them to deal damage to the Boss' Strength health bar, this Rift is only active for ten seconds and will disappear. However, the announcer will spawn another Guardian on the opposite side of where the first Guardian spawned and players will repeat the process until the Boss is killed.

Though players will need to be on their guard as during this Boss phase, the other team will still be able to send enemies until they collected up enough Souls to summon their Boss.

Bosses are chosen randomly once collecting 200 Souls.
 * George A. Romero
 * Astronaut Zombie
 * Thrasher
 * Giant Thrasher

Maps

 * Verrückt

Trivia

 * Grief Unleashed was inspired from the Gambit modes in Destiny 2.
 * Grief Unleashed is only playable on Verrückt, as its layout fits the premise of the mode perfectly.
 * However, the mode would benefit a lot more with maps created specifically with Grief Unleashed in mind.