Prelude in Violet/Perk-a-Cola/Quick Revive

Quick Revive is a Perk-a-Cola that appears in Prelude in Violet as one of nine perks returning from the canon Aether storyline. It behaves almost identically to its Black Ops counterpart, with its effects being different depending on whether the player is in solo play or multiplayer.

In solo play, Quick Revive acts identically to its behavior in Black Ops. Upon consumption, the player will receive an auto-revive upon being downed, taking over the role of another player doing the same action. The player is limited to three purchases from the machine, with each purchase increasing in price. The first purchase costs 500 points, increases to 1500 points for the second, and ends up at 3000 points for the final purchase. After the last purchase the machine will disappear, leaving the only way to obtain the perk again is through the Der Wunderfizz or easter eggs.

When consumed in multiplayer, the perk cuts the time needed to revive a teammate in half. In addition to this, Quick Revive has a new effect that extends the player's bleedout time when downed from 30 seconds to a full minute. This allows players to not only pick-up their teammates quickly, but also have a better chance of being revived themselves. Quick Revive is always available in the spawn room on solo play, but can spawn in a random spot on certain maps in multiplayer.

Prelude in Violet

 * Schule für die Untoten - Unknown
 * Phoenix Down - Unknown
 * War Plan Black - Unknown
 * Kirche der Verrückt - Unknown
 * Fall Weiss - Unknown
 * Atlas - Unknown
 * Marked for Slaughter - Unknown
 * Circle of Nine - Unknown
 * Abyss Descending - Unknown
 * Licht der Nacht - Unknown
 * Damned - Unknown