Breakout Zone

Breakout Zone is the default map on World War Z. It is an abbandoned hospital located in New York City, that has been overrun by hordes of zombies. It is most likely that the zombie were already in the hospital, as bite victims would have probably headed to the hospital in hope of a cure, but instead they would have infected more people.

Storyline
Winslow's Squad are surrounded by zombies, left, right and centre. There only way out is back alley behind them. They speed down the alley and emerge in another street with zombies coming from both ends. With nowhere left to go the team start to panic until Winslow spots a nearby hospital  that looks relatively zombie free. They rush to the hospital but find that it is locked, so they barricade themselves in the car park until they can open the door. Little do they know that behind that door, is the biggest zombie hive in the city.

The Map (Areas/Rooms) (Plus weapon, perks, a mystery box locations)
The map consists of 3 building; The Main Building, A&E, and the Research Labs. There is also multiple outdoor areas. As usual, players start with an M1911 pistol (only at half ammo), a Combat Knife and 4 Frag Grenades.

Main Building
The second floor has a one way ramp that leads back to the car park and a Surgery Ward; here there is an Operating Theatre which has a PhD Flopper Machine for 2000 points and is where Doctorz spawn. There is also a CAT Scan Room which is required to complete the easter egg. There is also a Mystery Box Spawn Point at the end of the ward (but the box never starts here). The third floor has Patient Rooms; here there is a Construction Table (for the Z-Larm). There is also the 4 teleporters that will randomly teleport the player between the 4 patient rooms. The third floor also has a Staircase to the Roof. The roof is a big open space with a Helipad in the middle (which is essential for the easter egg). There is a Mystery Box Spawn Point up here (but the box never starts here). There is also a Stamin-Up Machine for 2000 points. There is also the ropes that the player can use to slide down to the bottom of the Main Hall.
 * The Main Building is the largest part of the map. The player just outside of it in a barricaded car park that has an M18 and a Mossberg 600. Once inside, the player is in a reception area that has a Quick Revive Machine for 500 points (on solo) or 1500 points (on multiplayer) and a Mystery Box Spawn Point (but the box never starts their). Past that there is the Main Hall. This has a staircase to the second and third floor or the player can use the elevator for 500 points and get taken to a random floor (including the roof). The Main hall also has a Mac 15 on the wall for 1000 points.There is also a Cafeteria on the first floor, here there is a  Kickass Coffee Machine .


 * === A&E Building ===
 * The A&E is the smallest building on the map (only to small floors). The Bottom floor (which is connected to the Main building by a corridor. The bottom floor is a waiting room that has a Speed Cola Machinefor 3000 points and a Mystery Box Spawn Point (the box always starts here). The top floor has a room where patient get casts put on etc. Here there is a Striker-14 shotgun on the wall for 1500 points. The next room is the X-Ray Room. A small but interesting room. When inside this room everyone appears as an X-ray skeleton, this makes it hard to distinguish allies from enemies.The X-Ray Room has an X-Ray trap that burns away skin and muscle leaving only charred bones which can be used for 750 points. There is also a Who's Who Machinein this room for 2000 points.
 * === The Garden ===
 * The Garden is a small area inbetween The Main Building and The Research Labs, there are also two paths that come off from The Garden, one that leads to A&E and another that leads to the Car Park (can only be opened from the garden side. There is a Mystery Box Spawn Point (but the never starts here) and a Juggernog Machine for 2500 points.
 * === Research Labs ===
 * The Research Labs is a medium sized building at the back of the map. It can be accessed by either the main door from the garden or the tunnel from the Surgery Ward in the Main Building. The main door leads into the lobby, a circular room with a circular reception desk in the middle, there is a Mystery Box Spawn Point next to the desk (but the box never starts here). There are two other rooms on the bottom floor. One is research lab with lots of chemicals and lab equippment. Here there is a Double Tap Root Beer Machinefor 2000 points and a Construction Table (for the Medicator). The second room is a Mourge, zombie can crawl out of the mortician's fridge. There is a Tombstone Soda Machinefor 2000 points. The top floor also has 2 rooms. The first one is another lab but this one has multiple cages of varying sizes, some of which, contain animal remains suggesting that this was an animal testing lab. This room has a Mule Kick Machine for 4000 points. The second room on the top floor is and office space filled with computer desks. The Tunnel leading from the Main Building is connected to this room. This room has a Mystery Box Spawn Point (but the box never starts there) and a D116 Sniper Rifle on the wall for 1500 points. There is also a staircase at the back of the room leading to the roof. The roof is empty, unlike the Main Building roof, apart from a Deadshot Daiquiri Machine for 1500 points.

The Secret Room Hid  
Hidden in the bushes of the garden is a switch (the wire leading from it to the statue in the middle of the garden is visible). When the player activates this switch, a door opens up in the stand of the statue revealing set of stairs. Down these stairs is a hidden room. In this room is the power switch (which is required for the easter egg) and a Pack a Punch Machine which costs 5000 points per use.