Positive Power-Ups

"I feel so happy now!"

- Richtofen picking up a positive Nuke

Positive Power-Ups are a new variants of Power-Ups introduced in Lament of the Dead. They offer a bonus or completely beneficial effect to the current power-ups. The only way they can be differentiated from normal power-ups is the bright light illuminating from each power-up. They are the complete opposite of Negative Power-Ups.

How to Obtain

 * Lament of the Dead: they are offered randomly.
 * Shinin no meiyo: Appear at the same chance rate, but appear to be miniscule due to Negative's upgrade.
 * Paraphony: By activating the Hourglass of Twilight, or by weakening Asphyxondra to 10% health. The former is easier than the latter.

Insta-Kill
All attacks made during Insta-Kill will kill a Zombie nearby too. This helps prevent 'pimp slapping'/'double hitting' greatly. Last 30 seconds.

Double Points
All points earned are quadrupled, and then give a 25% bonus over the next ten seconds. Weapons such as the RPK, HK21 and Commando will, in theory, grant unlimited points. Lasts 30 seconds.

Nuke
All Zombies die as in a normal nuke, but the players are also awarded a Random Perk. Enigma CANNOT be obtained this way. Awards 800 points, 3200 with Double Points and an additional 800 points over 10 seconds.

Carpenter
Repairs all barricades, aswell as preventing Zombies from coming through walls, the floor or ceilings for a round. Awards 400 points, 1600 with Double Points and an additional 400 points over 10 seconds.

Max Ammo
Grants players ammo, including the clip and resets any cooldowns on perks currently activated.

Fire Sale
The Mystery Box is free, and all Wall Weapons become free aswell. Perks are reduced to 100 points. Lasts 20 seconds.

Bonfire Sale
The Pack-A-Punch, Perk-A-Punch, Slash-A-Throat and Frag-A-Splosion machine all are effected by Bonfire Sale. It now lasts 40 seconds.

Death Machine
The Death Machine is now insta-kill no matter what round it is on, but gives the same amount of points as if it wasn't insta-kill. Lasts 20 seconds.

Random Perk Bottle
Grants two random perks, usually ones that reflect eachover (for example, PhD Flopper and Juggernog). Enigma, again, cannot be obtained this way.

Lava Sale
All Wonder Weapons are now Wonder-Punched, as the Wonder-Punch machine is no longer availible.

Random Attachment Crate
Awards two Random Attachments, again usually ones that reflect eachover (such as ACOG Scope and Dual Mags).

Wonder Sale
All boxes award Wonder Weapons at half the price (1500).

Suction Wind
Failing to escape the black hole will grant the players a 'Time Loop' which persists until they are downed. Time Loop grants the players with all of their perks and will bring them back to their feet when an attack which would otherwise kill them is sucessful.

Random Death Machine
It now lasts 20 seconds, and now has a cosmetic effect of looking similair to the L-1 FE Binder.