Talk:Shattered Reality/@comment-2192318-20110509224826/@comment-1854594-20110518193338

Actually it's the name of a video game for PS1 I bought off Ebay for $5, called Animorphs: Shattered Reality. It's also the name of my first (and so far best) forge map on Halo: Reach. I made it completely random and it floats in the sky. Didn't plan it or anything, just put a floating platform in the air and built from there. It's ALOT of fun, by chance I pretty much got it just right, it's definitly the best forge map I have ever created. I also hidden secrets and all that, like a shade turret that's hard to notice and figure out how to get to that pretty much lets you shoot at anything on the map, a Plasma Launcher under the bridge, and so on. It floats in the sky and gives the idea that it's falling apart. I even have traps set up for some extra chaos. All this and a ton of random objects orbiting around the map, really well put spawners so that you can spawn in a predictable spot like the end of a small platform to on top of a floating giant golf ball to high above blood gulch (the canyon) where as soon as you spawn you'll fall to your death. Enough spawns so that there is no way to camp out at a spawner waiting for someone to spawn, there are like 80 something spawners. Oh yes, and the whole time you play you have to worry about falling to your death. Best... map... I... ever... made! First Halo: Reach map two! I was still a forge noob. Oh yes, and it's compatable with all game modes except for Invasion, Capture the Flag, Assault, and Race. I plan on making a version for Race though.