Toxic Red Wine

"Take a sip of my Red Wine."

- Ebon to Tribellium

Toxic Red Wine is a Perk-A-Cola introduced in Crystal Forest. It replaces Juggernog from previous Zombies related content. Toxic Red Wine is merely Red Wine which is grown within the Crystal Forest. Toxic Red Wine remains within the system after being downed, as it is difficult to maintain.

Unlike normal perk-a-colas, Toxic Red Wine is highly dependant on the player's awareness. Once purchased, the player will notice a "Drunk" bar set to 10 will appear above the icon. In order to maintain the perk, the Drunk bar must not reach 0. Pressing the use button will take cause the player to enter a 4 second animation of taking a sip from the bottle, each sip raises the bar by 10. The higher the number, the more of an effect it will have on the player:
 * 10%: Same as zero, but it takes 3 hits to go down.
 * 20%: Movement may occasionly dip to 85% (80% with an LMG) for a brief period of time.
 * 30%: Speech will become slurred.
 * 40%: Using the use button on items such as doors and perks will take 3 seconds longer than usual.
 * 50%: It will take 4 hits to go down.
 * 60%: Vision may occasionly go blurry because of longer blinks.
 * 70%: The Ammo Counter will display a different number to what the player actually has, even when out of ammo.
 * 80%: Power-Ups will swap appearences with other Power-Up appearences (for instance Double Points may look like Insta-Kill)
 * 90%: Player may stumble, hiccups can be heard, movement speed slightly increased but the chance of dipping is increased.