Call of Duty: Undead Warfare II

"The long awaited return..." -Treyarch Call of Duty: Undead Warfare II is a multiplayer/zombie only first person shooter developed by Treyarch for Xbox One, PlayStation 4, and PC. It is a sequel to the ever so popular Call of Duty: Undead Warfare.

Multiplayer
Much like it's predecessor, the multiplayer has vairous modes all of which consist of two teams (minus FFA type modes) vs each other as well as AI contolled zombies. The mechanics work the same as the previous game with new maps, weapons, modes, and more.

Default Maps

 * Bog (from MW1)
 * Downpour (from MW1)
 * Terminal (from MW2)
 * Estate (from MW2)
 * Rust (from MW2)
 * Carnival (from MW2)
 * Jungle (from BO)
 * Aground (from MW3)
 * Raid (from BOII)
 * Rush (from BOII)
 * Goldrush (from Ghosts)
 * Town (multiplayer version of the Town from Tranzit)
 * Cavern of the Dead (Zombies) (by Zombiehunter115)
 * Mashup (Battle Royale) (by Greedyselfish)

Resurgance

 * Mutiny (from Ghosts)
 * Showtime (from Ghosts)
 * Unearthed (from Ghosts)
 * Nacht (multiplayer version of Nacht der Untoten)
 * Facility of Dishonor (Zombies) (by Zombiebloods)

Darkness

 * Sideshow (from AW)
 * Detroit (from AW)
 * Outlaw (from BOIII)
 * Swamp (multiplayer version of Shi no Numa)
 * Void (Zombies) (by RoachtheIntelCollector)

War

 * Neon (from IW)
 * Noir (from IW)
 * Genesis (from IW)
 * Cell Block (multiplayer version of the cell block on Mob of the Dead)
 * Homecoming (Zombies) (by Greedyselfish)

Endgame

 * Point du Hoc (from WWII)
 * Dunkirk (from WWII)
 * Contraband (from BO4)
 * Dig Site (multiplayer version of the dig site mound on Origins)
 * Firing Range Zombies (Zombies) (by Zombiehunter115)

Bonus

 * Diner (multiplayer version of the Diner from Tranzit)
 * Arkham Undead (Zombies) (by Zombiehunter115)
 * Hamilton Safe-Zone (social hub)

Will finish later