Prelude in Violet/Perk-a-Cola/Mule Kick

Mule Kick is a Perk-a-Cola appearing in the Prelude in Violet storyline in an identical form to its predecessor. After being purchased, the perk grants the player an empty third weapon slot that remains active as long as the player has the perk. When the player goes down and loses the perk, the third slot and the weapon occupying it are removed, requiring the player to rebuy Mule Kick to regain access to the extra slot. While active, the perk will be highlighted when the weapon occupying the additional slot is being used, giving a visual cue to the player as to which weapon will be lost should the perk be lost. Mule Kick costs 4000 points.

Prelude in Violet

 * Schule für die Untoten - Unknown
 * Phoenix Down - Unknown
 * War Plan Black - Unknown
 * Kirche der Verrückt - Unknown
 * Fall Weiss - Unknown
 * Atlas - Unknown
 * Marked for Slaughter - Unknown
 * Circle of Nine - Unknown
 * Abyss Descending - Unknown
 * Licht der Nacht - Unknown
 * Damned - Unknown