Government-Created Bio-Weapon Mutant

Government-Created Bio-Weapon Mutants, or simply Bio-Weapon Mutants, are an enemy in the non-canonical Nazi Zombies storyline Apocalypse III: Divided Destiny. Bio-Weapon Mutants only appear in the custom maps "Extermination", "Container City", "Toxin", "Loss of a Comrade", "Escape", "Premonition", "Insanity", "Retaliation", "Divided Destiny", and "Downfall".

Origins and Creator
Government-Created Bio-Weapon Mutants, as their name suggests, were created by the Government as a bio-organic weapon. They were created by the Ark of Eden Military Science Division. They were created from scratch using all organic material, including shark skin and human skin.

Purpose
Government-Created Bio-Weapon Mutants were created by the Government as a way to eliminate zombies quicker. Over three-hundred Bio-Weapon Mutants were made and unleashed in heavily-infected parts of the Ark of Eden.

Appearance and Structure
Government-Created Bio-Weapon Mutants look similar to regular Mutants, but they are twice as large. They are very bulky and their muscles bulge out when they are angry.

Behaviour and Speeds
Government-Created Bio-Weapon Mutants will only spawn one at a time, just like the Pentagon Thief. They will spawn every 5-6 rounds. When Bio-Weapon Mutants first spawn they are calm, until they are shot at. When they are shot, they go into rage and start sprinting like the Pentagon Thief. When they get close to the player, they will use blades that are attached to their arms or a large hammer that they hold to swing at the player. After the player takes two hits they are downed.