User blog:Magma-Man/Developer Studio Awards Because I'm Bored

Newest Bestest Studio With Lots of Promise Award

 * Machine Games
 * With just one amazing game, Machine Games has proven they are a studio filled with talented and passionate people who are capable of creating amazing things. I am very much looking forward to whatever their future projects may be!

Awesome Developer That Appreciates the Fans Award

 * Bungie
 * Bungie has not only made amazing games and universes, their interaction with the community and all-around likability out-does any other AAA dev team I know of. Destiny's Beta and Alpha is option and having Bungie back in their prime will be fantastic!

Best Legacy Evar Award

 * Irrational Games
 * While recently gutting itself to work on smaller project, no matter what happens Irrational will always have the Shock games behind it and will always be fondly remembered.

Best Turn-Around for a Sub-Par Dated Franchise Award

 * Crystal Dynamics
 * For proving Tomb Raider can still be something people older then 13 can give a s*** about.

Dedicated and Strong Award

 * 4A Games
 * For not only building Metro: Last Light in horrible conditions and a tight budget, but for still making it turn out incredible.

Keeping a Long-Running Over-Done Franchise Still Awesome Award

 * Treyarch
 * For being there even when Infinity Ward gets taken over by chimpanzees.

Most Royally F***ed Over by a Publisher Award

 * High Moon Studios
 * A team of passionate and talented individuals show what can be done when given the opportunity to work on what they love. It's a shame that Activision had to take that away, force them to spit out Deadpool in under a year, and are now forcing them into making the last gen version of Advanced Warfare after slicing off half the dev team with lay-offs.

Untalented Idiotic Pieces of S*** That Should Crawl Back to Their Porting Hole Award

 * Edge of Reality
 * For Rise of the Dark Spark, an excruciatingly bad insult of a game with so many horrible design choices it makes you wonder what drugs the devs were taking, because they evidently are where the budget went.