Fatherland/Mod Kit

"Not every protoype is a success. Discarded weaponry tossed away caused some zombies to get mangled in between the crude machinations, showing that these devices actually were capable of being deadly. That shows that there might be a way to find a use for them after all."

- Description. The Mod Kit is a buildable that appears in the A Perfect World map Fatherland, where it applies an ultrapowerful attachment to ballistic weapons. The player needs to collect a Weapon Part from Manglers, which determines what attachment the weapon will obtain.

Usage
The Mod Kit is an upgrade station that grants an attachment to ballistic weapons on, which includes all weapons that fire regular bullets. This means that Rifles, Machines Guns and Snipers are eligable, while wonder weapons and explosive weaponry cannot be outfitted.

As mentioned before, WEapon Parts are required to add an attachment. There are 4 different Weapon Parts that each grant a unique attachment. Each Weapon Part can be collected from a specific type of Mangler, given that it is not destroyed while fighting it. Each Weapon Part is a single use, meaning that everytime you want to apply a new attachment or change an attachment, you'd have to find that Weapon Part. A player can only hold 1 Weapon Part at a time, collecting a new one discard the current one held.

The 4 Weapon Parts are:
 * Grind Claw: Grants an underbarrel spinning claw-saw attachment that grinds up enemies it touches. It uses fuel as ammunition for spinning the claw, which will be refilled through Max Ammo. It also is a stronger melee attack than the standard melee.
 * Deadeye Rail: Grants the weapon a 3.4x scope attachment (higher magnification if the weapon is a Sniper Rifle) and a rail with grip and a laser pointer. It also reduces recoil and spread significantly. When Aiming Down Sights, it fires stacks of bullets instead of single shots, turning auto fire into semi-auto if applicable.
 * Overloaded Cell: Grants the weapon a powercell on the side of the receiver, turning all weapons into full-auto or auto-cycle in case of pump- and bolt-action weapons. It also increases fire rate the longer the trigger is held, scaling indefinitely until the magazine runs dry.
 * Magma Crux: Grants the weapon Titanium-Divinium Alloy magazines and a heat shield, firing molten metal bullets. It significantly increases bullet penetration, as well as every 2 seconds when firing, a fire blast is expanded from the weapon that acts as a dragonsbreath shotgun blast.

Parts
There are 3 parts that combine into the Mod Kit. It can be build at any free workbench.
 * 1) The Salvage Device - Can be found in the Docking Bay.
 * 2) The Welding Utility - Can be found on a worktable in the Weapon Room.
 * 3) The Auxiliary Piece - Can be collected from the first killed Mangler. Unlike the regular Weapon Parts, this one cannot be destroyed by fighting the Mangler, nor requires a specific Mangler for it to drop.

Trivia

 * With the abscence of double Pack-a-Punch in A Perfect World, the Mod Kit is an alternative late game overpowering modification.