User blog:V,/Zombie Perk-a-Cola ideas

Please note that all of these were created by me. A few people on this wiki have taken my ideas and have not given me credit. If you do not believe me, check my page on the call of duty wiki, and click on the pages im following.

Burly Brew
Burly Brew is a perk inspired by the cut Ascension perk, Tufbrew. It resembles hardenned pro. This perk enables the player to run through ﻿a surrounding crowd of zombies easier. It also allows the player to flinch less. This perk enables players to walk through water, like Shi No Numa and Call of the Dead, much easier. This perk will come in great use for players to get cornered alot, or simply get surrounded and can't move. This will also be great for players in Shi No Numa and Call of the Dead, for the water slows the players down quite often when they try to escape. This player's color scheme is brown, light brown, and white. The perk will be a dark brown-orange color and taste like beer that has gone flat. Since the perk is very helpful and can be life-saving, it will be reasonably priced at 3500 points. The perk's icon is a human lifting up a zombie with a missing arm and leg and a cracked-open skull.

No-Nova Soda
No-Nova Soda is a that mirrors teh multiplayer perk, Tactical Mask or Gas Mask. The perk allows the player to have reduced effects from the Nova Six crawlers, and reducces the damage taken when it explodes. It also makes the green smoke translucent, so the players can see what is past the green fog (powerups, more zombies).The perk will come in great use for people who use the "Running Around" strategy in Kino der Toten, for crawler zombies are often getting in their way, disorienting them, and occaisionally getting them downed. The perk's color scheme would consist of green, gold-brown, and white. The perk would be a light murky green, as if the perk itself was the gas, and taste like plastic. Since the perk is helpful, but not necesarily essential to survival, it will be priced and 1500 points. The icon is a green gas mask from World at War.

Survivor-Soda
Survivor soda is a perk that enables the player to carry one more weapon, an extra grenade, and an extra special grenade. It is a combination of Warlord Pro in Black-Ops, and sort of Overkill in world at war. Upon purchase, the player will instantly recieve more grenades, and pull out an M1911. The weapons may still be cycled. The M1911 may then be traded out for a Box Weapon or a wall weapon. This perk will come in great use for players with wonder weapons. They can conserve their ammo and keep out their "killing weapon". It also comes in extreme use if a player is down; the player with survivor soda may throw a Monkey Bomb or Gersch and not risk losing the supply. This perk's color scheme is red, yellow, and white. The perk itself would be a translucent red, much lighter and brighter than that of Juggernog. Since this perk is extremely helpful, it would be priced at 4000 points, to even out it's effects. This perk's icon is the same as the World at War perk, Overkill.

Scavenger-Soda
Scavenger Soda is a perk-a-cola that has the same effects as Scavenger and Bandolier, from Call of Duty 4 and up. When purchased, the player will recieve two extra magazines. These permanantly increase the max ammo, unless the player is downed. The player will also recieve a "resupplier sack" with every one hundred zombies he or she kills. When it is dropped, it will have an icon hovering over it, like the one that a player in need of reviving has, but with a white vulture on it. This perk will come in great use for players with weapons that "burn" ammunition, or have wonderweapons and would like to replenish their valuable supply of ammunition. The perk's color scheme is white and blue. The perk itself is also blue, darker than quick revive, and taste like rotten fruit-punch. This perk is quite helpful, so it would be priced at 3000 points.

Hardlimonade- Hardline Soda
Hardlimonade, or Hardline Soda, is a perk that has the name of a multiplayer perk, but does not share the same effects. When the player purchases this perk-a-cola, everything will be reduced by 25%: the box, doors, other perks, wall weapons ect. This perk will come in great use for players who have trouble gathering points, for players without very good weapons, or for players who are new to the game or map. This perk's color scheme would be a bright yellow with a dark, yellow-orange in the center. The perk itself would also be bright yellow, and taste like poorly sugared lemonade. Since the perk is helpful, but not really needed to survive, it would cost 2000 points. The icon is a dollar sign surrounded in yellow-orange, to distinguish it from a fire-sale.

Fuse Booze
Fuse Booze is a combination or Fire-Works and Sonic Boom from Modern Warfare (the first one). The perk increases explosive damage and monkey-detonation time, as well as crossbow bolts (upgraded or not). The increased time will draw more zombies, and the increased explosive damage will kill more of the zombies, and cause greater damage to the ones that survived. However, this perk has a negative effect; it will be more difficult to create crawlers. But excluding it's negative effects, it will help the players with explosives alot, and come in great use if a player is downed. When the monkey is thrown, it will take longer to detonate, giving the revived player and the reviver a few extra seconds to buy a perk and get away. The color scheme is red, gold, yellow, and a bit of white. The perk is scarlett color and tastes like smoke. The perk will cost 2500 since it increases damage.