Thread:RoachTheIntelCollector/@comment-4088756-20170412035745

I wanna seperate the weapons in multiplayer mode from the weapons in zombie mode by making different navboxes for them. I'm not that great when it comes to making navboxes. Could you help me? I had this idea for supply drop weapon variants (although I don't want it to have micro transactions.  You have to unlock them at random) for the weapons in multiplayer. But as for the weapons in zombies, I want it to stay the same. Does this make sense? 