-ZOMBIES- (Fan Made Storyline)

I'm back, b*tches.

"Zombies" is a brand new Storyline designed and presented in collaboration between myself, Giddy N Hormones, and Panic!AtTheFallOutBoy. It's a remake, a reboot and a restart to the acclaimed "Zombies", or "Nazi Zombies" game mode with an entirely new storyline with tweaks here and there.

Overview of the Project
The Zombies project is essentially an idealistic culminisation of ideas for Maps in the style of Zombies that everyone knows and loves, but we decided to instead of continue the drawn-out, almost bland storyline of canon, create our own storyline... our own narrative, our own take on Zombies as a whole, based on our perspectives of what our ideal Zombies experience would be.

The storyline is not time-restricted, which means that rather than having every Map set in a specific time-zone, every Map will have it's own stylistic or periodic approach in relation with the storyline unraveling around it. Time Travel therefore, will be far more frequent, and it'll be less "travel" and more "time" based.

The Maps will be COMPLETELY different from anything from Zombies history. How? Well... we don't like the idea that Zombies "doesn't belong" with a complicated, amazing storyline, and we f*cking hate the idea that it's just an arcade game mode where you survive for as long as possible. We will be designing the maps to be much more of a... "journey", or "experience". You're not gonna be running in circles. Instead the Maps will constantly be opening up and expanding around you, and rather than Surviving endlessly, you will have Missions to complete, not too dissimilar to the Call Of Duty Campaign approach with a little more "Quest/Easter Egg" vibe. Once you complete these tasks, you have completed the level, or the Map, and will move on to the next step in the journey. This is the Zombies "Campaign Mode".

However... we haven't gotten rid of the entire premise of Survival in Zombies, so therefore for every Map, once you complete the Campaign level of it, you unlock an Arcade version of it where you can play them in almost exactly the same way as classic Zombies. I say almost, because well... it's different, there's far more customisation, there's far more ways to play the Maps rather than just "Survive...", that's boring, and repetitive. Therefore as well as a series of new challenges in Arcade mode, there will also be level-specific challenges. This is the Zombies "Arcade Mode".

By having two ways to play, the people with short attention spans who just want to have fun fending off Zombies alone or with there buddies can do so, in a variety of new ways. This also means though that the people that are fascinated by cool, storyline quests can have their own campaign, so it's less tedious, and more fun. By splitting the fan base of Zombies, everyone gets what they want.

This is how we believe Zombies should be carried out in a game entirely set around Call Of Duty Zombies.

Maps
Coming Soon!

Storyline Overview
Coming Soon!

Character Bios
Coming soon!