Roarer (Nexus Arena)

The Roarer is a character introduced in Call of Duty: Nexus Arena as an encountered enemy in the Legendary Event Evil Angel. Furthermore, the Roarer cannot be unlocked for use by players, and are exclusive to the Event as NPC enemies.

This Roarer had its essence collected by The Son and recreated in the Nexus in order to fight in the Nexus Arena.

Their abilities and traits include: Deal Physical damage to target enemy. Additionally, if the target has higher Speed than Roarer, deal True Damage which scales based on the difference in their Speed.
 * Death Machine (Basic)

True Damage : Ignores Defense but can't score a Critical Hit.

Deal Physical damage to target enemy and True Damage an additional time for each stack of Charge, then inflict Target Lock for 2 turns. This attack can't be Evaded.
 * Destructive Armament (Special)

Target Lock : this unit takes bonus damage from Roarer and Cyborgs.

Roarer gains 10% Turn Meter and 1 stack of Charge for 1 turn whenever an enemy takes a turn. Additionally, Roarer recovers 10% Protection whenever it damages a Target Locked enemy.
 * Cyborg Reliance (Unique)

Roarer has +50% Speed and +25% Evasion unless it has Damage Immunity. If Roarer has Damage Immunity, it has -50% Speed and a 35% chance to assist dealing 50% less damage whenever another Zombies ally uses an ability (limit once per turn).

Charge : +5% Offense per stack.