User blog:EternalBlaze/Review - M1911

Hello everyone and sorry for such a late weekly review ( not like anyone cares anyway [sad face] ) but anyways, this week, I wil be reviewing the M1911, a handgun featured prominently in every Call of Duty game known to man except Modern Warfare 3 ( IW, Y U NO BRING BACK M1911?!?!?! ).

The M1911 in general
Overall, I like the M1911. It has moderate damage, moderate recoil, and is useful in a lot of situations. In Zombies, it is also a useful weapon for the first five rounds, so I say that it's okay. When Pack-a-Punched, I like it because it fires grenades, but I hate it because it can down you if you don't have Juggernog/PhD Flopper.

Not in Zombies
When I use the M1911 in regular CoD multiplayer, I get this good feeling inside myself, like the M1911 gives me this power. Okay, just kidding, but really, whenever I don't have a Desert Eagle as a secondary in CoD4, it's usually an M1911. Why? Because as I said up top, it has moderate damage and recoil and I can kill people with it (well, obviously, it's a gun).

I like using the M1911 in World at War mainly because it's powerful and ammo is abundant. However, the way it sounds and feels makes me feel like the M1911 is... weak and doesn't have power (well, that will change in BO). I don't like how it gives me that feel, since it makes me feel like the gun itself is weak (even though it isn't).

I've never used the M1911 in MW2, so I'm guessing it's just normal.

In Black Ops, I feel that the M1911 was really improved. It is powerful, especially with Extended Mags (because I use that in online and Combat Training), it definitely feels powerful with it's loud and deep firing sound, and it can be fired fast, which helps with Extended Mags. It is definitely a good pistol to use if another desired pistol is locked or cannot be bought.

Zombies
In Zombies, as I said above, I like it's usefulness for the first five rounds, since I don't have to buy a gun (unless out of ammo) and it saves points. However, I don't Pack-a-Pnuch it often, since I usually discard it after round 5. But when I do (which is after I spawn after I die), I'm usually controversial about it. First and foremost, it's extremely good, due to the fact that it fires grenades, but then you could kill yourself (again) if you fire it too close for comfort. This is the flaw that I don't like when it's Pack-a-Punched, but overall, it is good for making crawlers and taking out huge crowds.

Other non-relevant topics
SNIPERTEAM IS BACK!!!1!!!111!!!!!!

Anyways
I guess that's it. Happy editing!  Eternal Blaze  00:57, April 1, 2012 (UTC)