Element CXV/Perk-a-Cola

Perk-a-Cola Machines are a utility featured in Element CXV, including it's storyline Contagion. They were first introduced in the map Pink Pills. They dispense Perk-a-Colas, a form of upgrade that buffs the player or their weapons and helps them survive. Every Perk-a-Cola has a substantially different effect, allowing the player to create a perk loadout that best suits how they want to play the game. Perk-a-Colas can be purchased by the player at different values depending on the perk, and the machines themselves are always spread throughout each map. Players can only purchase up to four perks at any given time, although through means such as the Perk Bottle, more than four can be acquired. However, some perks also have the "umbrella perk" designation, such as Mule Kick, which don't count towards the limit. If the player is downed, they will lose all of their perks.

Perks

 * Iron Atom Brew - Increases melee damage, removes heavy weapon speed penalty, increases barricade repair speed
 * Juggernog - Increases player health from 150 to 250
 * Lifeline Liquour - Doubles revive speed, increases bleed-out time
 * Mule Kick - Grants the player a third weapon slot
 * PhD Flopper - Immunity to status damage, creates damage shockwave when diving from a height
 * Speed Cola - Reduces reload time, reduces utility use time
 * Stamin-Up - Increases sprint endurance, increases sprint speed, increases neutral speed
 * Who's Who - Spawn as a doppelganger when downed, return to original version after 10 second auto revive (singleplayer)/Spawn as a doppelganger when downed that can help your allies and revive your original self (multiplayer)