User blog comment:Magma-Man/Developer Studio Awards Because I'm Bored/@comment-1045586-20140813191629/@comment-1045586-20140815150421

It was designed well. The only thing remotely affected by microtransactions were cosmetic items, so nobody can gain an advantage by just spending money. As much as I like Warframe, even Digital Extremes fell into letting people just buy weapons from the offset if they wanted to. That's also a terribly misaligned comparison, as there was only four months development time between announcement and release, and even then it's likely less due to final testing and pressing. We also have no idea when development on the game actually started, and I highly doubt it was more than three months pre-reveal. That's not shitty on Edge's part, that's shitty on Activision's part.

If the game wasn't a movie tie-in then Edge wouldn't have been forced to rush out a game to be released on the same week as the movie. It's also worth pointing out that they are a two-team studio, one working on original game and one working with licenses, or rather the team that nobody wants to be put in.