A Perfect World/Perk-a-Cola/Mule Kick

Mule Kick is a Perk-a-Cola featured in the storyline A Perfect World. It was first introduced in the map Fatherland. It's one of the general perks outside of the original quartet, alongside Stamin-Up. After consumption, players get the option to purchase and wield a third weapon. Additionally, it increases the amount of max ammunition that can be carried by 25%, as well as increasing the amount of max grenades from 4 to 6. Upon losing Mule Kick, for exemple when downed, the third weapon will be lost, but can be regained by re-purchasing the perk.

The perk is allows players to be better equipped at dealing with an endless horde of zombies. Similarly, it reduces the need for Max Ammo due to the fact that not only do they have more spare aummintion, they also have an entire additional weapon, effectively increasing their ammunition arsenal by 50%. Finally, it allows players to invest in more nich weaponry that otherwise would be too restrictive or subpar in their 2-piece loadout. This all combined cause Mule Kick to be the most expensive perk at 4000.

Mule Kick is a pretty great standalone perk that functions unlike others, causing it to not have as much synergistic relations with other perks. However, both Speed Cola and Stamin-Up could aid Mule Kick users with unintended consequences. Because of weapons being swapped in sequence, it somteimes is a hassle to swap to the correct weapon, making Speed Cola helpful. Similarly with more weapons, the likelyhood of carrying a heavy weapon is also higher, having Stamin-Up to prevent you to get slowed dow.

Locations

 * Fatherland - Unknown
 * Die Ruinenstadt - Unknown