Perk-A-Punch Machine

"Yes yes, take my venom and make it more... potent."

- Edward Richtofen upgrading PhD Flopper

The Perk-A-Punch Machine is a utility found in Generation and Abenddämmerung. It costs the amount of the perk which is being upgraded. When the "use" button is activated, it will temporarily make the player invincible while they upgrade. A Perk's icon will become enlarged, indicating the perk that will be upgraded. The D-Pad (for the Xbox 360), the Arrows (for the PS3) and the numbers on the keyboard (for the PC) need to be moved to change the Perk that will be upgraded.

Upgrades

 * Juggernog: Doubles the effect, making the player able to take 8 hits before being downed.
 * Speed Cola: Same effect as Sleight of Hand pro and switch weapons faster.
 * Double Tap: Becomes triple tap, increases ammo of the guns the player equips.
 * Quick Revive: Effects of the Solo version of Quick Revive but can only happen once a round.
 * PhD Flopper: The explosion does infinite damage, but with a shorter radius. Increases explosive damage (including Ray Gun splash damage)
 * Stamin-Up: Sprint forever, increases bullet damage by 20%
 * Deadshot Daiquiri: Now effects snipers, increases damage to the head by 100%
 * Enigma: Invisiblity lasts longer, play equips a Ghillie Suit, can now equip three weapons.
 * Pyromaniac Pop: Makes the player immune to the Fire Trap, and Zombies who hit the player will be set on fire, dying at roughly the same rate as if they were hit by an M2 Flamethrower.

Bugs

 * Pyromaniac's Pop's price does not increase in the Perk-A-Punch machine.