Call of The Dead (Non-Canon)

Call of The Dead Area 51 is a custom Nazi Zombies map. It takes place in a Siberian Shipyard

Backstory
Sometime or after the Cold War the US sent SR 71's to take photos of this strange looking Shipyard. The US deployed two CIA agents. The agents checked the Shipyard and knew that it was a testing area for Wonder Weapons etc. After an alarm the CIA agents meet with a NVM soldier and a Spetsnaz soldier. The 4 pull out their Makarovs and fight the Zombies

Enemies
Spetsnaz Zombies - The Spestnaz zombies wear the Spetsnaz outfit seen in Singleplayer and Multiplayer. They are very bloody. They can stumble and roll

Aliens -They have a bloody body. They either carry a Shrink Ray or a Ray Gun. The Ray Gun will down the player in 2 shots with out Juggernog. Juggernog makes the player survive at least 4 Ray Gun shots. And if the player is Shrinked he will turn to his normal size at about 30 seconds. Aliens only appear in a Boss round

Siberian Tigers - They are bloody and have bullet holes in them. It can down the player in 2 hits without Juggernog. If one has Juggernog they can't downed with a few hits. They appear either in a Tiger Boss round, or sometimes together with Aliens.

Pistols

 * Makarov
 * Python
 * CZ75

Submachine guns

 * MPL
 * PM63
 * MP5K
 * Spectre
 * AK-74u
 * Uzi
 * Kiparis
 * MP40 (Power up)

'Assault rifles'
'''*M14 '''
 * M16
 * Commando
 * AUG
 * G11 (with/ or without Low Power Scope)
 * Galil
 * Famas
 * FN FAL
 * AK-47

'Machine guns'
'''*RPK '''
 * HK21
 * Death Machine (Power-Up)
 * M60
 * Stoner63

'Shotguns'
'''*Olympia '''
 * SPAS-12
 * HS-10
 * Stakeout
 * KS23
 * W1200
 * Remington 870

Sniper rifles
'''*Dragunov '''
 * L96A1
 * WA2000
 * PSG1
 * M14 (Sniper variant, 20 mags)

'Launchers'
'''*China Lake '''
 * M72 LAW
 * RPG-7
 * Grim Reaper

'Specials'
'''*Ballistic Knife '''
 * Crossbow

'Other'
'''*Sickle '''
 * Claymore
 * Sword
 * Baton
 * Prison Knife
 * Tomahawk
 * Machete

'Wonder Weapons'
'''*Thundergun '''
 * Ray Gun
 * Gersch Device
 * Matryoshka Dolls
 * Wunderwaffe DG-2
 * Winter's Howl
 * Monkey Bomb
 * Shrink Ray

Utilities
'''*Mystery Box '''
 * Electro-Shock Defenses
 * Pack-a-Punch Machine
 * Icepit
 * Firepits
 * Spikepit
 * MI-24 Hind
 * Ziplines
 * Paddling Boats

====Power-UpsEdit==== Insta-kill

Max Ammo

Minigun

MP40

Double Points

Carpenter

Fire Sale

Death Machine

'perks'
'''*Juggernog '''
 * Stamin-Up
 * Speed Cola
 * Candolier
 * Quick Revive
 * PhD Flopper
 * Ammo-O-Matic
 * Final Stand