Anakin J. Fall

"This whole time...all of that free time I spent away from the Council searching endlessly for my long lost older brother...he was always here, in front of me. And I didn't even see it."

- Clan Vice President Haley Fall a day after his death

Anakin Jenkins Fall I, also known as Angel, was a former Canadian citizen and the Clan President of the Eclipse Empire from its founding to his death on February 1st, 2062. He was first mentioned in Call of Duty: Eclipse Warfare, and mentioned numerously by characters in Call of Duty: Eclipse Warfare II, Call of Duty: Eclipse Warfare III, Call of Duty: Extinction, and Call of Duty: Age of Extinction. He also appears in Call of Duty: Eclipse Warfare IV and Call of Duty: Nexus Arena.

As the Clan President of the Eclipse Empire, he held absolute authority over the government, including all regions controlled by the galactic government and was the commander-in-chief of its military forces. He was considered to be a very charismatic and inspiring leader, and led the Presidency Council, the highest executive power within his Empire. He is also the older brother of fellow Clan Vice President Haley Fall, though he did not reveal this until moments before his death.

Call of Duty: Nexus Arena
Anakin Jenkins Fall appears in Call of Duty: Nexus Arena as an Leader/Healer Character, and synergies extremely well with other Presidency Council allies and Ashley Tachibana. He has four Abilities, one Unique Traits and a Leader Trait.

He is categorizing into the following: Protagonists, Leader, Healer, Eclipse Empire, Presidency Council.

Deal Physical damage to target enemy. If that enemy was the healthiest enemy, also Expose them for 1 turn.
 * Outwit (Basic)

Expose : This unit loses 20% Health on next hit.

Call another target ally to Assist. That ally's attack has +50% Potency and deals 35% more damage. If target ally is Presidency Council, Dispel all Debuffs on them, reduce their cooldowns by 1, and grant them 50% Turn Meter.
 * Presidency Order (Special)

Target ally gains the Executive Order buff for 3 turns.
 * Executive Order (Special)

Executive Order : Recover 10% Health per turn, Resurrect with 80% Health and 30% Turn Meter when defeated. Can't be Dispelled or prevented.

Target ally recovers 40% of their Max Health. In addition, they also gain Heal Over Time (stacking 3 max) for 2 turns.
 * Executive Recovery (Special)