Walled In

Walled In is the first Mission in the Storyline 'Blood Skies' by Chestnut808. It is a very hectic map with very few weapons, only one Perk-A-Cola and one trap. It is littered with zombie entrances. To goal is not to survive, but escape.

Layout
Walled In takes place in an underground bunker somewhere in the Sahara desert. There is no visible entrance to this bunker throughout most of the game, causing much confusion in the characters. The first room appears to be a bedroom for the people hiding in the bunker. It leads off into a hallway that has debris that can be cleared for 750 points. Also, on the walls are purchase spots for the KTG - 870 and aKia. They both cost 500. After clearing the debris, the hallway continues, curving off to the right and left. In the right room, the player can buy jugger-nog. In the left (after paying 1250 to get through the door) there is a room with chains hanging from the ceiling and a toxic waste trap. Another door for 2500 will open into the final room. In this room there is a heavy vault door. The only way to open it is to flip a switch on the wall. That will open a compartment in the opening room that has a key sitting in it. You use that key to open the door.

Virtual Tour
Coming soon!

Gameplay
Coming soon!