Area 51 (HellHoundSlayer)

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Story:

After FIVE, JFK, McNamara, Castro, and Nixon get on a helicopter and make their way to Area 51. They hope to find refuge here but find only that it has been over run by zombies too.

Boss Round:

The boss round is a new enemy, it is a group of mutant, super zombies. These zombies were originally human experiments, being used to create a type of super soldier, but were turned into zombies. They have increased health, heads similar to crawlers, and extremely long claws.

Pack-a-Punch:

To unlock Pack-a-Punch, you must first find the power switch. Then, you must make your way to the Terminal computer. Here, you must use the following code to access the teleporters. The code is heard at the beginning of the level, said by a man in distress. It is:

1256098

To here code a second time, you must hold action button on the wall near the teleporter. After the code is entered, you must link the 7 teleporters to the pack a punch room. The teleporters are identical to the ones in FIVE.

Traps:

The traps on this map are similar to the fire trap on ascension.

Wonder Weapons:

Winters howl

 *Winters fury

Ray gun

 *Porters X2 ray gun

Nuclear frag

<p style="margin: 0in 0in 0pt">Plasma Rifle

<p style="margin: 0in 0in 0pt"> *Nova 116 plasma rifle

<p style="margin: 0in 0in 0pt">Transportation:

<p style="margin: 0in 0in 0pt">There is a helicopter that brings you to and from certain points on the map. It cost 1500 points to activate. It also has a turret in the helicopter, so you can shoot zombies from the helicopter.

<p style="margin: 0in 0in 0pt">Mystery box:

<p style="margin: 0in 0in 0pt">The following weapons are available from the mystery box:

<p style="margin: 0in 0in 0pt">Shith= (not able to upgrade)

<p style="margin: 0in 0in 0pt">Skorpion= Skorpioz 115 (Dual wield w/ extended magazine)

<p style="margin: 0in 0in 0pt">Galil= lamentation

<p style="margin: 0in 0in 0pt">Aug= AUG 5OM3

<p style="margin: 0in 0in 0pt">AK-47= AK-58 Jz (Extended magazine w/ flamethrower attachment)

<p style="margin: 0in 0in 0pt">Spas-12= Spas-24

<p style="margin: 0in 0in 0pt">Hs-10= Typhoid & Mary

<p style="margin: 0in 0in 0pt">M60= M120 (doubled ammo w/ grip)

<p style="margin: 0in 0in 0pt">RPK= R115 resonator

<p style="margin: 0in 0in 0pt">L96a1= L115 isolator

<p style="margin: 0in 0in 0pt">Psg1= Psg4 isolator (Acog scope w/ extended magazine)

<p style="margin: 0in 0in 0pt">Asp= Asp-115 (full auto upgraded w/ increased ammo)

<p style="margin: 0in 0in 0pt">Python= cobra

<p style="margin: 0in 0in 0pt">M72 LAW= M72 anarchy

<p style="margin: 0in 0in 0pt">RPG= RPX cannon (Increased firepower w/ no attachment)

<p style="margin: 0in 0in 0pt">Ray gun= porter’s X-2 ray gun (Dual wield)

<p style="margin: 0in 0in 0pt">Plasma rifle= Nova 116 Plasma rifle (Increased ammo w/ blue plasma)

<p style="margin: 0in 0in 0pt">Nuclear Frag= (Not able to upgrade)

<p style="margin: 0in 0in 0pt">Vulkan’s howl= Nova 116 Vulkan’s Fury

<p style="margin: 0in 0in 0pt">M2 flamethrower (FTW nitrogen cooled)

<p style="margin: 0in 0in 0pt">M1919 Browning (B115 Accelerator)

<p style="margin: 0in 0in 0pt">'

'

<p style="margin: 0in 0in 0pt">Wall Guns

<p style="margin: 0in 0in 0pt">The following weapons are available to be bought off the wall:

<p style="margin: 0in 0in 0pt">Olympia=Hades

<p style="margin: 0in 0in 0pt">M14= Mnesia

<p style="margin: 0in 0in 0pt">Pm63=Tokyo and Rose

<p style="margin: 0in 0in 0pt">MPL=MPL-LF

<p style="margin: 0in 0in 0pt">MP40=Afterburner

<p style="margin: 0in 0in 0pt">M16=Skull Crusher

<p style="margin: 0in 0in 0pt">Machete= (Not able to upgrade)

<p style="margin: 0in 0in 0pt">Uzi=Uz511 (doubled ammo w/ red dot sight; random reticule)

<p style="margin: 0in 0in 0pt">MP5K= MP115 Kollider

<p style="margin: 0in 0in 0pt">Claymore=(Not able to upgraded)

<p style="margin: 0in 0in 0pt">Shith and machete:

<p style="margin: 0in 0in 0pt">The shith is a new type of bladed weapon, like the ballistic knife. It is used as a secondary or primary weapon. It is a long, curved blade on both the tips of a staff. When desired, you press X or q, and the staff breaks in half. This gives you two weapons, and is very desirable as it is one knife kill up until round 22.

<p style="margin: 0in 0in 0pt">           The Machete is a new bladed weapon in the map Area 51. it replaces the bowie knife/sickle and it one knife kill up until round 15. it is useful for knifing and is preferred over the bowie knife as you do not need to be as close to a zombie to knife, due to the weapons length.